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Sea Princes Campaign Revived!

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Starting sometime around GenCon I am taking back up the mantle of dungeonmaster, not once but soon twice a week. Naturally I'm going to bring back my long running Hold of the Sea Princes campaign again. The first was a rollicking high seas quest with many exotic locales and high stakes battles. The second was a boisterously fun, yet short lived pirate ship adventure building upon the first. The third was an amazingly fun, retro dungeon crawl under Hokar that also had some good Sea Princes intrigue built in.

What will I do for season four (and five)? What edition will I be using? How will I find time to write two games a week? Good questions, Pray to Pelor for me.




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